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0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Missing Prefab GameObject is moved to InitTestScene during test run

Scene Management

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Apr 08, 2022

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Version/s: 2021.2, 2021.2.0a11, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more

0
votes
Fixed

"Asset import did not unload metadata path. This will leak memory." Erro...

Asset and Scene Management

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Jun 07, 2017

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Version/s: 2017.1.0b8

Steps to reproduce:1. Open attached Unity Project "case_918819-Zadok".2. Load Scene "fpsWeapons\corridors"3. Navigate to Window->... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Won't Fix

[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...

3D Physics

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Aug 30, 2022

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Version/s: 2022.1.14f1

How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more

0
votes
Fixed

Paste Settings functionality does not save the pasted settings in volume...

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a2

How to reproduce:1. Open the attached “IN-115344” project2. In the Project window, navigate to (Settings → CopyOfSkyandFogSettingsPr... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

3
votes
Fixed

Objects are invisible in Scene view when using Wireframe Shading Mode

Universal RP

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May 26, 2023

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Version/s: 2021.3.26f1, 2022.3.30f1, 6000.0.6f1

Reproduction steps:1. Create a new 3D URP project2. Create any 3D Object in the Scene3. Deselect the created GameObject4. Switch to ... Read more

0
votes
In Progress

Netcode prediction errors when a non-replicated component is added to a ...

Unity Netcode

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Oct 01, 2025

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Version/s: 1.9.0

How to reproduce:1. Open the “Netcode Bug Reproduction_2“ project2. Open the “SampleScene”3. Enter Play Mode4. Press and hold SPACE ... Read more

0
votes
Fixed

[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...

Vulkan

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Sep 21, 2022

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Version/s: 2020.3.36f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more

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