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Under Consideration for 6000.3.X, 6000.4.X
Votes
0
Found in
6000.3.0a2
6000.4.0a1
Issue ID
UUM-119998
Regression
No
USS filter output is too dark
Description
When using a USS filter, the output of the filter is premultiplied but is then used as a regular (non-pre-multiplied) texture.
Initial setup
Create an empty URP project but use gamma color space for simplicity
Reproduction steps
- Remove the cameras
- Add a UIDocument in the scene
- Create a UXML template and assign it to the UIDocument
- Create a PanelSettings that clears the background to black and assign it as well.
- Open the template in the UI Builder
- Create a white rectangle with 50% alpha
- Set the opacity filter to 1 (fully opaque)
Expected behaviour
The observable color should be a mid-gray rectangle
Actual behavior
The observable color is much darker
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