Search Issue Tracker
.Z component from a Vector3 UV-set is ignored when rendering in standalo...
To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more
[HDRP] Camera relative rendering jitter when performing very small camer...
Reproduction steps:1. Open the attached project ("case_1228885-CameraJitter.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
Tooltips are shown from underneath when hovering over Particle System Cu...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene" scene3. In the Hierarchy window, sele... Read more
IndexOutOfRangeException is thrown when using nested styles
Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[Investigate] Dwell stops working when used to show or hide the screen
How to reproduce: Open the attached project "SampleProject2.zip" Enter Play Mode Gaze at the Button in the Game view Wait until the ... Read more
[Preset] MeshRenderer does not save changes on creating its preset when ...
On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more
GL_INVALID_FRAMEBUFFER_OPERATION errors prevent UI render when building ...
How to reproduce:1. Open the user-attached project “samples-playground”2. Click Build and Run3. Observe the built project Expected r... Read more
Visual Scripting "OnEnterState" method is called before C# "Awake" when ...
How to reproduce:1. Open the attached “IN-86188“ project2. Open the “Test Scene“3. Enter Play mode4. Observe the Console window Expe... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
All popup windows in the editor are not closed when the main window is b...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Sprite Asset (Assets > Create > 2D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved