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TextMeshPro InputField view is not updated when OnEndEdit is triggered
How to reproduce:1. Open the “TMPInputFieldViewBug.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Click on the InputField... Read more
Near-Far Interactor is not working when the Built Project uses Metal Ren...
How to reproduce:1. Open the attached “IN-114627.zip” Project2. Build and Run on VisionOS3. Interact with the Cube GameObject in the... Read more
Frame Debugger gets disabled when any Editor window is maximised and min...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window by pressing the Frame ... Read more
Text in .uxml doesn't render in Android build when Vulkan is used as gra...
Reproduction steps:1. Open the attached “TestUIToolkit.zip“ project2. Change the Android Graphics API to “Vulkan“ (“Edit → Project S... Read more
Switching Platform while profiling in Edit Mode throws “Non-matching Pro...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. Change profiling mode to Edit mode and l... Read more
Editor Coroutines package is not signed when creating Project with the H...
Steps to reproduce: Create a High Definition 3D Template Project Open the Package Manager and look at the Errors and Warnings panel ... Read more
Lightmap Asset icon changes colours after Baked Lightmap Viewer window i...
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
VideoClipImporter preset not applied when applying Preset Selector on al...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/test2.mp4“ video clip in the Project window3. Click ... Read more
Baked Lightmap ”View” button text is aligned incorrectly
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
Inherited properties are not shown in the Inspector when a Custom Addres...
Reproduction steps:1. Open the attached “IN-115192.zip” project2. Open the Addressables Group window (Window > Asset Management &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible