Search Issue Tracker

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

0
votes
Fixed

[Searcher] Search font is not readable for Searcher package

Package: Searcher

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Aug 21, 2019

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Version/s: 4.0.0

Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more

0
votes
Won't Fix

Light is not fully displayed when Lightmap Encoding is set to Low or Med...

Texture

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Oct 18, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a14, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/lightbake_error.unity“ Scene3. Navigate to Edit > Proje... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

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May 12, 2022

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Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...

Package: Terrain Tools

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Aug 28, 2020

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Version/s: 3.0.1

Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

0
votes
Won't Fix

[TreeCreator] Color of Leaf Material does not update when assigned Mater...

Terrain

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Nov 25, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3.0f1, 2020.1.0a14

Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more

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