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0
votes
Won't Fix

[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...

Mobile

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Jun 13, 2017

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Version/s: 5.6.1p2

Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more

0
votes
Fixed

[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...

uGUI

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe button behavior4. Select "Canvas" GameObject in the Hier... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

0
votes
Fixed

Terrain does not support setting the renderingLayerMask filters used by ...

Terrain

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Jun 06, 2019

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Version/s:

Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more

0
votes
Fixed

[HDRP] Package Cache warning is thrown on opening the project

HD RP

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Nov 08, 2022

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Version/s: 2022.2.0b15, 2023.1.0a18, 2023.2.0a7, 2023.3.0a3

Steps to reproduce: 1. Create an HDRP3D or HDRPSample3D project 2. Observe the console Actual result: "The package cache was invalid... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

0
votes
Fixed

Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...

Audio Authoring

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May 20, 2022

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Version/s: 2020.3.30f1, 2021.3.0f1, 2022.1.0b10, 2022.2.0a6

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more

0
votes
Fixed

[Animation] BlendTree overlaps and hides another Blendtree on adding the...

Animation

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Oct 22, 2019

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Version/s: 2019.3.0b8

BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

0
votes
Fixed

Shader is not updated when updating the .glslinc file when the Shader is...

Shader System

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May 12, 2021

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Version/s: 2020.2.0a14, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more

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