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0
votes
By Design

Script Execution Order doesn't respect the order when deserialization is...

Scripting

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more

8
votes
Fixed

The y is flipped when Texture2D.ReadPixels from source

Texture

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Nov 24, 2022

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Version/s: 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more

0
votes
Fixed

[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything

Editor - Other

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May 26, 2017

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Version/s: 2017.1.0b6

Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more

0
votes
Fixed

It is not possible to navigate to the "Build" button in the Build Profil...

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Jul 31, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Press the Tab key repea... Read more

0
votes
By Design

Trigger does not work if Interruption Source is Current State and Ordere...

Animation

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May 27, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more

0
votes
Fixed

No way to retrieve 2D sprite physics shapes without first allocating man...

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Oct 29, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Currently, the only way to retrieve physics shape outlines is to first allocate managed memory using a {{List<Vector2>}} to wh... Read more

2
votes
Won't Fix

[Android][Vulkan] Application crashes with out of memory when warming up...

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Aug 07, 2025

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Version/s: 2022.3.65f1, 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “Repro.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “WarmUp 1000“ butt... Read more

0
votes
Fixed

EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...

Scene/Game View

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Apr 16, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more

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