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Script Execution Order doesn't respect the order when deserialization is...
How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
The y is flipped when Texture2D.ReadPixels from source
How to reproduce:1. Open the attached project “read_pixels_test.zip”2. Enter Play Mode Expected results: The third texture in the Ga... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
It is not possible to navigate to the "Build" button in the Build Profil...
How to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Press the Tab key repea... Read more
Trigger does not work if Interruption Source is Current State and Ordere...
How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce:1) open users attached project2) build and run as host3) press key '1' several times4) join as client from editor... Read more
No way to retrieve 2D sprite physics shapes without first allocating man...
Currently, the only way to retrieve physics shape outlines is to first allocate managed memory using a {{List<Vector2>}} to wh... Read more
[Android][Vulkan] Application crashes with out of memory when warming up...
How to reproduce:1. Open the “Repro.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “WarmUp 1000“ butt... Read more
EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...
Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List