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0
votes
Won't Fix

[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...

Universal RP

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May 25, 2022

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Version/s: 2022.2.0b1

Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more

1
votes
Fixed

Play Mode's performance spikes regularly when AssetDatabase.Contains() i...

Asset - Database

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Jul 10, 2023

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Version/s: 2022.3.2f1, 2023.1.11f1, 2023.2.0b7

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Flight.unity” Scene3. Enter the Play Mode4. Use W... Read more

0
votes
Fixed

New MenuItem is created each time its name is changed when the name cont...

Scripting

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May 31, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip)2. Open the MenuItemTest script3. Add [MenuItem ("\\//")] to ... Read more

0
votes
By Design

An image in png format has a black artifact in the Editor

Texture

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Apr 03, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.18f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Go to the 'Assets/Icons/Game'3. Open the 'Runway.png' in any external image... Read more

0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

0
votes
Fixed

[Android] Lit Shader Artifacts occurs on Android when switching Quality ...

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1

Reproduction steps:1. Open the attached project “BugRepro.zip”2. Build and Run for Android3. Once the app is running, select the “To... Read more

5
votes
Fixed

[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...

Vulkan

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Mar 08, 2023

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Version/s: 2021.3.19f1

Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

Texture

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

0
votes
Active

FixedList GhostField values become incorrect during client-side rollback...

Netcode for Entities

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Dec 17, 2025

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Version/s: 6000.6.0a1

How to reproduce:1. Open the attached "IN-127716" project2. Enter Play mode3. Press the Spacebar button repeatedly4. Observe the con... Read more

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