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uGUI elements behind a mask are not clickable when "maskable" is disabled
How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more
[WSA] WWW requests do not appear in Fiddler with UWP build
Steps to reproduce:1. Open the attached project (UWPFiddlerRepro.zip)2. Switch platform to Windows Store3. Build for WSA Universal 1... Read more
[Android] UI Toolkit Toggle is not registering mouse events when it is p...
How to reproduce:1. Open the “repo-project“ project2. Open the “SampleScene“3. Build and Run for Android4. Attach a mouse to the Dev... Read more
[HDR Color Picker] HDR Color Picker loses Color when setting Brightness ...
Reproduction steps:1. Open attached project2. Select "Material" material3. Click on its Emission color to open HDR Color Picker4. No... Read more
[Linux] [IL2CPP] Building for Linux with IL2CPP from Windows fails if yo...
How to reproduce:1. Create a new Windows user with a name containing a space2. Create a new Unity project3. Select IL2CPP as the scr... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
Full Editor version is not displayed in the toolbar
How to reproduce:1. Create new Unity project2. Observe the toolbar Expected result: Full Editor version is visible - "My project - S... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
One Viewport becomes not visible in the Game view when changing the View...
How to reproduce: 1. Open the user-attached “URPSampleScene.zip“ project from Google Drive2. In the Hierarchy select “Main Camera“ o... Read more
The WWW and UnityWebRequest classes currently don't support HTTPS TLS 1....
Reproduction steps:1. Open the attached project2. Build and run the project on Android device with Android versions prior to 5.0 (e.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables