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[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...
How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce:1. Open the attached project ('1149977repro.zip')2. Build for WebGL Expected results: Project is successfully built... Read more
Exclusive fullscreen always opens on monitor 1 after regaining focus eve...
To reproduce: 1. Download and open attached "FullScreenTest.zip" project.2. Go to windows display settings and set monitor numbered ... Read more
[URP] Not all Post-process Color Adjustments effects are applied to the ...
How to reproduce:1. Open the attached project's Scene labeled "LayerPostEffectsTest"2. In the Hierarchy, select the "Global Volume B... Read more
ArgumentException is thrown when trying to convert enum to Int32
How to reproduce:1. Open the user's attached project("ErrorType.zip")2. Enter Play mode Expected results: the enum is converted to i... Read more
[Linux] D-Pad is either not working or sometimes working when UI->Naviga...
Reproduction steps:1. Open the attached “IN-93685_steam_deck“ project2. Open the “Assets/_<project name>/Runtime/Input Actions... Read more
[Android] Gradle build fails when building project with asset bundle
Reproduction steps:1. Open the attached project2. The project has 1 asset bundle. The bug isn't reproducible using other asset bundl... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used