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"StackOverflowException" is thrown when displaying multiple FlagsEnumFie...
How to reproduce:1. Open the attached project "FaultyFlags.zip"2. Open Assets/Scripts/TestGraph 1.asset3. Select "CatastropheFlagDat... Read more
"ImportFBX Errors: * Unexpected file type" errors are thrown when import...
How to reproduce:Open the attached project Expected results: No errors thrown in the Console windowActual results: "ImportFBX Errors... Read more
[Physics2D] No reason why it has to be consecutive vertices in customCol...
When using the overload of CustomCollider2D.SetCustomShapes] that allows passing two NativeArray of PhysicsShape2D and Vector3 verti... Read more
Unhandled exception “System.AggregateException: One or more errors occur...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the Debug button in the Status bar bottom right corner3. Enab... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new TextMeshPro... Read more
Dragging from a node’s output port causes a nullref error and renders th...
Steps to reproduce: 1. Open any URP-enabled Unity project2. Create a new Shader Graph (Assets>Create>Shader Graph>Lit Shade... Read more
[HDRP] Double shadow filtering settings
There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more
[Editor][Windows] Alt+tabbing to or opening a window from the taskbar sh...
The change to allow multiple Unity windows in the taskbar and alt+tab menu allows the user to select the window to open but doesn't ... Read more
Volume Component's "Add Override" Button doesn't work
Reproduction steps:1. Open the attached “Repro” project2. Open “Assets/SampleScene.unity” Scene3. Select the “Box Volume” GameObject... Read more
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