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Hexagonal Grid is not returning the correct cell position when using Gri...
How to reproduce:1. Open the user's attached project2. Enable SampleScene/Root_Launcher/Marker_Position in the Hierarchy window3. En... Read more
Inconsistent items opened in the array when duplicating an element
How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Duplicate "E... Read more
Mesh Collider stops working and throws an error "doesn’t have Read/Write...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Pl... Read more
The Text Field of the parameters of the “Layout Element” Component disap...
How to reproduce:1. Open the attached “MinWidth.zip” project2. Enter “SampleScene” Scene3. In the Hierarchy window, expand “Canvas” ... Read more
Text in the Profiler events disappears before the event reaches the bott...
How to reproduce:1. Create a new project2. Enter Play Mode3. Open the Profiler window and select a frame4. Choose “Timeline” in the ... Read more
Duplicating an array element in Inspector when there's a scrollbar makes...
How to reproduce:1. Open the attached project "BugTest1.zip"2. Select SampleScene/Test Object in the Hierarchy window3. Scroll to th... Read more
Bloom is rendered incorrectly when using Camera.Render() on a RenderTexture
How to reproduce:1. Open the user-attached project “TestPostProcessing”2. Open the “SampleScene” scene3. In the upper menu click Too... Read more
Nepali characters are rendered using other language characters
How to reproduce:1. Open the user’s attached “nepal-language.zip” project2. Open “NepalLanguage” Scene (Assets > Scenes)3. Observ... Read more
GameObject’s script Component gets enabled in Play Mode when it has a sc...
How to reproduce:1. Open the user’s attached “Unity_bug_a.zip” project2. In the Hierarchy window, select “Player” GameObject3. Enter... Read more
SerializedPropertyChangeEvent not fired anymore when calling RegisterVal...
How to reproduce:1. Open the attached project "UIT_SerializedProperty.zip"2. Open Test>Windows3. Click the "add" button in the "T... Read more
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