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Feature Request

Votes

0

Found in

2021.3.31f1

2022.3.10f1

2023.1.16f1

2023.2.0b12

2023.3.0a8

Issue ID

UUM-52681

Regression

No

Nepali characters are rendered using other language characters

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How to reproduce:
1. Open the user’s attached “nepal-language.zip” project
2. Open “NepalLanguage” Scene (Assets > Scenes)
3. Observe the text of “Text (Legacy)” GameObject in the Scene, Game or Inspector window

Expected result: Text is "पिठिउ"
Actual result: Text is not "पिठिउ"

Reproducible with: 2021.3.3f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Notes:
- TextMeshPro is showing squares instead of a word
- reproducible in the Editor and Standalone player (macOS)

  1. Resolution Note:

    This workflow is not currently supported. Language detection and using different glyphs according to the language is not a feature supported by our current Text system. However, we are actively working on addressing this limitation in an upcoming version of Unity for UITK.

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