Search Issue Tracker
Fixed in 2023.1.20f1
Fixed in 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a13
Votes
0
Found in
2023.1.16f1
2023.2.0b12
2023.3.0a8
Issue ID
UUM-52682
Regression
Yes
GameObject’s script Component gets enabled in Play Mode when it has a script that has functions to enable and disable it
How to reproduce:
1. Open the user’s attached “Unity_bug_a.zip” project
2. In the Hierarchy window, select “Player” GameObject
3. Enter Play Mode and exit Play Mode
4. Enter Play Mode
5. Observe the “Patrol” Component in the Inspector window
Expected result: The “Patrol” Component is disabled
Actual result: The “Patrol” Component is enabled
Reproducible with: 2023.1.0a20, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Not reproducible with: 2021.3.31f1, 2022.3.10f1, 2023.1.0a19
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: not reproducible if the Editor window is tall and the Patrol” Component is visible when entering Play Mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a13
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.0b16
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.20f1