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Won't Fix
Won't Fix in 6000.0.X
Votes
1
Found in
2021.3.31f1
2022.3.10f1
2023.1.16f1
2023.2.0b12
2023.3.0a8
6000.0.0b11
Issue ID
UUM-52688
Regression
No
Mesh Collider stops working and throws an error "doesn’t have Read/Write enabled" in the Development Console when in the Player
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the Player
Expected result: “Sphere” GameObject does not fall through the “__CM__Body” GameObject
Actual result: “Sphere” GameObject falls through the “__CM__Body” GameObject and there is an error in the Development Console
Reproducible with: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Reproducible on: macOS Ventura 13.6 (M1 Max)
Not reproducible on: No other environment tested
Note:
- Mesh Collider works and there are no errors in the Development Console on 2021.3.31f1 when Cooking Option Everything is selected, but doesn’t work with other Cooking Options selected
- Full Development Console error “This Mesh Collider is attached to GameObject at path '__CM__Body' with Mesh '__CM__Body' in Scene 'MainScene' but doesn't have Read/Write enabled. Only colliders that have default cooking options, are not scaled non-uniformly, and their meshes are not marked dirty can leave this disabled.”
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Resolution Note:
After review we have elected not to address this issue at this time.
Resolution Note (6000.0.X):
After review we have elected not to address this issue at this time.