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[Memory Profiler] "ArgumentNullException: Value cannot be null" error wh...
Steps to reproduce:1. Open the attached “MemorySnapshotErrorBug” project2. Open Memory Profiler by going to Window → Analysis → Memo... Read more
Importing FBX with custom FPS defaults the FPS to 12.5
Steps to reproduce:1. Download attached fbx file2. Import it to a new project3. Check the FPS count in the animations tab of the imp... Read more
Northstar Theme has thick button borders and scan lines in Collab Histor...
How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more
Shader warning in 'HDRP/Lit' throw after building High Definition 3D Sam...
Steps to reproduce: 1. Create a new project using High Definition 3D Template 2. Build and Run the project Actual results: "Shader w... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...
Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more
Raycast made on UI with multiple graphic Raycasters sort strangely when ...
Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more
Code Coverage fails to generate a report when the assembly name begins w...
Reproduction steps:1. Open the attached project “CodeCoverageBug“2. Open the Test Runner (Window>General>Test Runner)3. Press ... Read more
[iOS] Transparent objects become opaque when viewed from behind with a P...
How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size