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0
votes
Fixed

Northstar Theme has thick button borders and scan lines in Collab Histor...

Package: Collab Proxy

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May 17, 2019

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Version/s: v2.0.0-preview.15

How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more

0
votes
By Design

[MacOS] Floating Windows opened when not in full-screen will be inaccess...

Editor Window Management

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Sep 05, 2024

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Version/s: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1

Steps to reproduce: Open a Unity Project Ensure the Editor is not in full-screen Create a floating Editor Window (for example, drag ... Read more

0
votes
Won't Fix

Fixed size buffers do not get serialized when used in generic structs

Serialization

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more

0
votes
By Design

Shader Graph Master Node unsupported render pipeline error message is no...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 6.9.0

How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Fixed

[iOS][Windows] Building for iOS from Windows fails with 'Failed to copy ...

iOS

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Feb 21, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1) Open the attached project on a Windows machine.2) Build for iOS. An error message pops up. The build fails in ... Read more

0
votes
Fixed

[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...

Scripting

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Feb 18, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more

0
votes
Fixed

List.Capacity is used instead of count in ”SetSharedMaterials”

Mesh

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Apr 12, 2023

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Version/s: 2022.2.16f1, 2023.1.0b12, 2023.2.0a11

How to reproduce:1. Open the user’s attached “SetSharedMaterialsBug.zip” project2. Open the “MaterialBug.cs” file (Assets > Mater... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more

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