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0
votes
Won't Fix

Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph ed...

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May 09, 2025

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Version/s: 6000.0.40f1, 6000.0.49f1, 6000.1.3f1

How to reproduce:1. Open the “IN-99504_repro“ project2. Open the “Preloader“ scene3. In the menu, select Game → “AI Graph Editor“4. ... Read more

0
votes
Active

Crash/Freeze with errors when entering/exiting Play mode and using Nativ...

Unity Native Collections

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Apr 04, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more

1
votes
Fixed

Licensing Client fails to launch when opening Unity Hub (ClientAlreadyLa...

License

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May 12, 2025

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Version/s: 6000.0.48f1, 6000.1.2f1, 6000.2.0a10

Reproduction steps:1. Open the Unity Hub2.Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to op... Read more

0
votes
Active

StructuredBuffer is not writable to when using DirectX Graphics APIs

DirectX12

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May 12, 2025

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Version/s: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more

0
votes
Fixed

[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...

Package: OpenXR Plugin

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May 12, 2025

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Version/s: 1.14.2

Steps to reproduce:1. Open the attached user's project "OpenXRGroundTest.zip"2. Make sure headset isn't tracking (HMD icon is blinki... Read more

0
votes
Fixed

[Android] AdaptivePerformanceManager.Update() causes GC Allocations

Package: Adaptive Performance

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May 12, 2025

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Version/s: 5.1.1

Steps to reproduce:1. Create a new empty 3D project.2. In Build Settings, switch the target platform to Android.3. Using Package Man... Read more

0
votes
Fixed

Wrong documentation icon in multiple Graphics Tools

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May 12, 2025

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Version/s: 6000.2.0b2, 6000.3.0a1

Steps to reproduce: Download attached project and open in Unity Open Rendering Debugger: Window >> Analysis >> Rendering... Read more

0
votes
Fixed

Spot light is not rendered if the Outer Spot Angle is set to below 2.562...

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May 12, 2025

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Version/s: 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

Steps to reproduce:1. Open the attached “IN-100540” project2. Switch to the Android Build Platform3. Open the “SampleScene”4. In the... Read more

0
votes
Fixed

A vertex stream with a stride of 1 is bound to the GPU in Player when me...

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May 12, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce:1. Open the attached “IN-101335” project2. Select “File → Build Settings… → Build”3. Open the RenderDoc graphics de... Read more

0
votes
Fixed

[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...

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May 12, 2025

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Version/s: 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more

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