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Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph ed...
How to reproduce:1. Open the “IN-99504_repro“ project2. Open the “Preloader“ scene3. In the menu, select Game → “AI Graph Editor“4. ... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more
Licensing Client fails to launch when opening Unity Hub (ClientAlreadyLa...
Reproduction steps:1. Open the Unity Hub2.Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to op... Read more
StructuredBuffer is not writable to when using DirectX Graphics APIs
How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more
[Valve Index] Tracking origin is incorrect if headset isn't tracking on ...
Steps to reproduce:1. Open the attached user's project "OpenXRGroundTest.zip"2. Make sure headset isn't tracking (HMD icon is blinki... Read more
[Android] AdaptivePerformanceManager.Update() causes GC Allocations
Steps to reproduce:1. Create a new empty 3D project.2. In Build Settings, switch the target platform to Android.3. Using Package Man... Read more
Wrong documentation icon in multiple Graphics Tools
Steps to reproduce: Download attached project and open in Unity Open Rendering Debugger: Window >> Analysis >> Rendering... Read more
Spot light is not rendered if the Outer Spot Angle is set to below 2.562...
Steps to reproduce:1. Open the attached “IN-100540” project2. Switch to the Android Build Platform3. Open the “SampleScene”4. In the... Read more
A vertex stream with a stride of 1 is bound to the GPU in Player when me...
How to reproduce:1. Open the attached “IN-101335” project2. Select “File → Build Settings… → Build”3. Open the RenderDoc graphics de... Read more
[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...
Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default