Search Issue Tracker
Sampling custom textures not working when using DOTS v1.0
Reproduction steps:1. Open the attached project “DOTSProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4.... Read more
Selection Box is drawn off-center from the initial point in Sprite Edito...
How to reproduce:1. Open the “Selection_Box_Bug“ project2. Open the Sprite Editor (Window > 2D)3. Locate and open the “kid_02” As... Read more
UIToolkit SVG image tint color is not rendered correctly when AddToClass...
Reproduction steps:1. Open the attached “UIToolkitTransparencyIssue0.zip” project2. Open the “SampleScene”3. Enter the Play mode4. O... Read more
Registry conflict when importing a package
Reproduction steps:1. Open the attached “My project (1)” project2. Observe the Console Window Expected result: No errors are thrownA... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
[General]Cursor becomes very laggy when dragging file from Finder to the...
Reproduction steps:1. Create a new project2. Drag any file or folder from Finder or Desktop over the Editor3. Observe the cursor and... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved