Search Issue Tracker
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more
Rendering particles in Command Buffer spams errors
Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more
Installing Unity OpenXR Meta Package throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Install "com.unity.xr.meta-openxr" package using Package Manager3. Once installed, ... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more
Navmesh modifiers influence Navmesh areas far above them on Asset edges ...
How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more
Volumetric Clouds close to the horizon flicker when "Ghosting Reduction"...
Reproduction steps:1. Open the attached “IN-110228.zip” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the clouds at... Read more
[HDRP] Undo doesn't work on Light anchor, Distant field property
Reproduction:1) Open any HDRP project2) Attach Light Anchor component to one of your lights3) Edit distance field4) Undo Result: lig... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List