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Lighting generation background task has inaccurate time calculations and...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Rendering -> Lighting3. Click "Generate Lighting"4. Observe th... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when in Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode3. Click on the “New Game“ button4. Go up to the m... Read more
Opening a VFX Graph file triggers a Windows prompt "Select an app to ope...
How to reproduce:1. Open the attached “IN-82864” project2. In the Assets folder open the “EnemyDeath” VFX Graph file3. Observe the C... Read more
The Standalone Profiler shows high CPU Usage
Steps to reproduce:{}{{}}1. Create a new Unity Project with Universal 3D template2. In the Editor Menu, select Window -> Analysis... Read more
GarbageCollector CPU usage spikes when a Scene is loaded
How to reproduce:1. Open the attached "IN-86602" project2. Enter Play mode3. Open the Profiler window (Window → Analysis → Profiler)... Read more
TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro Ga...
How to reproduce:1. Open the attached ”TMPBUG.zip” Project2. Open "SampleScene" and enter Play mode3. Immediately after entering Pla... Read more
[Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard ...
Steps to reproduce: Create an HDRP 3D Project Open the HDRP Wizard (Window > Rendering > HDRP Wizard) Scroll down to the VR pa... Read more
Probuilderize results in model corruptions when Import Smoothing is togg...
How to reproduce:1. Open the attached "IN-86796" project2. Open the "SampleScene"3. Locate the “VWBeetle.fbx” in the “Assets/beetle/... Read more
Calling MemoryProfiler.TakeSnapshot repeatedly causes a memory leak
Reproduction steps:1. Open the attached “LeakTest“ project2. Open the “Assets/SampleScene.unity“ Scene3. Change the path in the “Ass... Read more
Animation does not play when starting play mode after selecting Preview ...
How to reproduce:1. Open the “IN-86341_repro“ project2. Open the “Scene“3. Double-click on the “Timeline“ asset4. Select “PlayableDi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions