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Old style buttons are shown in the Nodes when using the Visual Effect Graph
How to reproduce: 1. Create a new project with a 3D (URP) or 3D (HDRP) template 2. Add a new Visual Effect Graph 3. In the Visual... Read more
Lighting is not working when one of the Entities is very far away
Reproduction steps: 1. Open the attached project “RenderBug” 2. Open the “Assets/OutdoorsScene” Scene 3. In the Hierarchy window ... Read more
Items that are not referenced in Scene are selected when exporting Scene...
h5. Reproduction steps: 1. Open the attached project "ReproProj" 2. In the Project window search for “DoorBreak” Scene 3. Right-c... Read more
[Android] [Quest] Video freezes after the first frame when ran on Quest
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform selected 2. Open the “/Assets/Scenes/Sample... Read more
[IL2CPP] [Android] Player crashes (il2cpp::os::Image::GetImageUUID) when...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Export the p... Read more
Physics Debug overlay toggles are displayed incorrectly when a “Characte...
How to reproduce: 1. Open the “CollisionGeometryStripped” project 2. Open Physics Debugger (Window > Analysis > Physics Debugger) ... Read more
[Linux][Plastic SCM] Crash on mono_class_get_name and misbehavior of Uni...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Window > Unity Version Control 3. In the Unity Version Contr... Read more
[Context Menu] [Linux] Target Platform dropdown options are not displaye...
{*}Reproduction steps{*}: # Create a new project # Open the Build Settings Window # Click on the "Target Platform dropdown" ... Read more
The Editor's brightness and/or colours get off-set when HDR gets enabled
Reproduction steps: 1. Open the attached “IN-48797 HDR Splashscreen.zip“ project 2. Make sure that the project is running in the D... Read more
HDR does not apply to the SplashScreen when HDR is enabled and an HDR mo...
Reproduction steps: 1. Open the attached “IN-48797 HDR Splashscreen.zip“ project 2. Make sure that the project is running in the D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box