Search Issue Tracker
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
Dynamic resolution broken with custom pass
Context: [https://github.com/alelievr/HDRP-Custom-Passes/issues/32] Repro steps:- Download the HDRP Custom Pass repo - Open the scen... Read more
[WP8.1] Material with high tiling values does not render its texture cor...
To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more
[Addressables] Built in Group can be marked as default, which causes Nul...
How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...
Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
Extra empty space appear in Project Settings > Scene Template Types scro...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Scene Template”4. Press “Add type…”5. Scroll... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation