Search Issue Tracker
Fixed in 2021.3.17f1, 2022.2.0b16, 2023.1.0a19
Dynamic resolution broken with custom pass
- Download the HDRP Custom Pass repo
- Open the scene "Blur"
- Enabled Dynamic res on the camera and on the HDRP asset (with forced percentage for example)
- Observe scaling issues in the game view
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)