Search Issue Tracker

2
votes
By Design

Infinity loop on importing Assets, when building appx package via MRTK b...

Asset - Database

-

May 31, 2021

-

Version/s: 2020.1.15f1, 2020.3, 2020.3.8f1, 2021.1, 2021.2

1. Create a new project -> Install MRTK2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Win... Read more

3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

-

Jun 23, 2015

-

Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more

0
votes
Won't Fix

[Linux] View jumps when mouse position is reset to the center of Game Vi...

Linux

-

May 26, 2022

-

Version/s: 2023.1.0a1

Steps to reproduce:1. Create a new URP template project or open the attached "OnlyController" project2. Enter Play mode in SampleSce... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

-

Sep 27, 2019

-

Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
By Design

[URP] Custom effect flickers when resizing Scene and Game views

Universal RP

-

Jul 26, 2022

-

Version/s: 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more

0
votes
Fixed

[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...

-

Apr 18, 2024

-

Version/s: 2022.3.25f1, 2023.2.19f1

Reproduction steps:1. Open the attached "HDRPblank" project2. In the Project window, search for the file "LightDefinition.cs.hlsl" i... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

-

Jun 25, 2019

-

Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
By Design

[MacOS] Floating Windows opened when not in full-screen will be inaccess...

Editor Window Management

-

Sep 05, 2024

-

Version/s: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1

Steps to reproduce: Open a Unity Project Ensure the Editor is not in full-screen Create a floating Editor Window (for example, drag ... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

-

Jun 13, 2015

-

Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more