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1
votes
Fixed

[new input system] wrong mapping of select button on series X|s xbox con...

Package: Input System

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Jan 10, 2023

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Version/s: 1.4.4, 1.11.1

How to reproduce:1. Open the attached project “IN-23357.zip“2. Open the “SampleScene” Scene3. Enter the Play mode4. Press the “Space... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
By Design

[WSA] Activer Profiler does not profile the UWP build on a remote device

Universal Windows Platform

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Jun 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more

3
votes
By Design

[CharacterController] isGrounded returns wrong values while character is...

Physics

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Jun 23, 2015

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Version/s: 5.1.0p1

Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more

0
votes
Fixed

Dragging and dropping files from the Unity Editor to a different app doe...

Editor Platform

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Jan 30, 2023

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Version/s: 2021.3.15f1, 2022.2.1f1, 2023.1.0a23

How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more

0
votes
Fixed

TraceRenderingLayerMask warning is thrown when creating universal 2D, 3D...

Shader System

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Jul 04, 2024

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Version/s: 6000.0.10f1, 6000.1.0a7

NOTE: These shaders are only used in editor, and used for baking. The warning is irrelevant since the majority of desktop GPUs suppo... Read more

0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

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May 18, 2022

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Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

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