Search Issue Tracker
Fixed
Fixed in 5.2.X, 6.0.X
Votes
0
Found in [Package]
5.2.3
6.0.4
Issue ID
PBLD-205
Regression
No
PolyShape GameObject disappears when merging multiple PolyShape objects and editing with PolyShape tool
Steps to reproduce:
1. Create a new project
2. Go to Window → Package Manager and install ProBuilder package
3. Create 2 GameObjects using "Create PolyShape" tool in the Scene view
4. Select both GameObjects
5. Right click in the Scene view → ProBuilderMesh → Merge Objects
6. Edit the GameObject using "Edit PolyShape" tool in the Scene view
7. Observe the Scene view
Expected result: Both PolyShape GameObjects should remain visible and merge correctly when using the "Edit PolyShape" tool after merging
Actual result: One of the 2 merged polyshapes disappears
Reproducible in: 5.0.3 (2021.3.0f1), 5.2.3 (2022.3.57f1), 6.0.4 (6000.0.36f1, 6000.1.0b4, 6000.2.0a1)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked
Add comment