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LowLevel 2D Physics Object Callback Targets use MonoBehaviour rather tha...
Callback targets currently restricted to using the `MonoBehaviour` type however this should in-fact be `System.Object` which doesn't... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
Save to file/Open popup window appears behind the UI Builder window when...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a UI Document asset (Assets > Create > U... Read more
Internal build system error when building a Linux Server for ARM
How to reproduce:1. Extract and open the attached “IN-118136.zip“ project2. Go to File → Build Profiles → Linux Server3. Build the p... Read more
[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...
All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List