Search Issue Tracker
Won't Fix
Votes
1
Found in
6000.3.0b5
6000.4.0a2
6000.5.0a1
Issue ID
UUM-122045
Regression
No
Internal build system error when building a Linux Server for ARM
How to reproduce:
1. Extract and open the attached “IN-118136.zip“ project
2. Go to File → Build Profiles → Linux Server
3. Build the project
4. Observe the Console
Expected result: The build succeeds and outputs the build files
Actual result: Build fails with the “Internal build system error“ error message
Reproducible with: 6000.3.0a6, 6000.3.0b5, 6000.4.0a2
Could not reproduce with: 6000.0.59f2, 6000.2.7f2, 6000.3.0a5 (36d7e9fd6645) (No functionality)
Reproducible on: Windows 11, macOS 15.6.1 (silicon)
Not reproducible on: No other environment tested
Notes:
- IL2CPP is required to build a Linux Server for ARM
- Error message:
Internal build system error. BuildProgram exited with code 1.
System.NotImplementedException: Conversion to Bee architecture not implemented for Linux architecture: arm64
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Resolution Note:
There are no fixes planned for this Bug