Search Issue Tracker

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

-

Jun 22, 2015

-

Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Active

Invalid Signature pop-up is cut off when installing a missing Signature ...

Packman

-

Jan 08, 2026

-

Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a3, 6000.6.0a1

How to reproduce:1. Open the attached project "Pack"2. In the Assets/Tests/Tests.asmdef file set the path to the attached "com.hungr... Read more

0
votes
Fixed

Misleading shader compilation logging message

Shader System

-

May 25, 2021

-

Version/s:

When doing the player build, a log appears in the Editor log that informs about the progress. The log says something like "[ 60s ] c... Read more

0
votes
Fixed

[ProBuilder] Box Selection for Vertices does not select all some Vertice...

Package: Probuilder

-

Jan 13, 2020

-

Version/s: 4.4.0

How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more

0
votes
Fixed

Cutting and then pasting a GameObject with the Scene Actions Menu does n...

Scene Tooling

-

Oct 11, 2023

-

Version/s: 2023.2.0b13, 2023.3.0a9

How to reproduce:1. Open any project2. Create a GameObject in Scene View3. Open the Contextual Actions Menu for Scene View and selec... Read more

0
votes
By Design

NavMesh is not generated on Physics Triggers

-

Oct 25, 2023

-

Version/s: 2021.3.31f1

How to reproduce:1. Download and open the attached project2. Enter Play Mode3. Open scene view4. Observe the mesh with a trigger Exp... Read more

0
votes
Won't Fix

Wrong transform is returned when accessing prefab’s transform by using “...

Scene Management

-

Sep 13, 2023

-

Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

How to reproduce:1. Open the attached “SnappingGameObject.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. Enter Play ... Read more

0
votes
Fixed

"Unknown managed type referenced" error is thrown when importing an Asse...

Packman

-

May 11, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...

Package: Windows XR Plugin

-

Jan 10, 2020

-

Version/s: 3.0.1-preview.2

1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

-

Dec 28, 2016

-

Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.