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[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more
Material details are lost when used in the Scene
How to reproduce:1. Open the user-attached “Wall 20.3.zip” project with a newer Stream2. Open the “SampleScene” Scene3. Double-Click... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more
OnBecameVisible is called before OnEnable for EditorWindows when a domai...
How to reproduce:1. Open the attached “IN-83642“ project2. Select “Bugreport → Open Window” from the menu bar3. Observe the order of... Read more
[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
The PlayableDirector Component properties are not being updated when the...
How to reproduce:1. Open the “PlayableDirectorBug.zip“ project2. Select the “Timeline” Prefab in the Project tab (“Assets/Samples/”)... Read more
TextMeshPro dynamic font does not render when the Game View resolution i...
How to reproduce:1. Open the “YC” project inside the “Repro” folder2. Open the “Scene”3. Make a Game View resolution about 1000x2504... Read more
Context menus open on a different monitor when there are three monitors ...
Reproduction steps:1. Create a new 3D project2. Right-click in the Hierarchy window Expected result: The context menu opens on the s... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce:1. Open the “BuildLine.zip” project2. Open the “MainScene”3. Enter Play Mode4. Observe the Game View Reproducible w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
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- Crash with multiple stack traces when leaving a docked VFX Graph open