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[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more
Fully immersive apps for visionos always emit audio from grey window and...
1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more
[UI Builder] Exception thrown when adding an empty selector
Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more
Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...
Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce:1. Open the attached “BurstBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Ex... Read more
“Value cannot be null. Parameter name: source” exception is thrown when ...
Reproduction steps:1. Open attached project "ProjectSettingsRevert.zip"2. In Project Settings window, open Input Manager tab3. Make ... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more
GUIUtility.hotControl controlID value does not change when clicking with...
Reproduction steps:1. Open the attached project "HotControls.zip"2. Open the "TestHotControl" Scene3. In the Hierarchy, have the "Ho... Read more
Aseprite Importer fails to import Aseprite Assets when the Assets are cr...
How to reproduce:1. Create a new project using any template2. Make sure to add the “2D” Package (Window > Package Manager > Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved