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The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps:1. Enable VPN2. Disconnect from the internet3. Open any remote project4. Create a new C# script in the Assets fol... Read more
Synchronization is lost on lists when using SerializeReference
Reproduction steps:1. Open the attached project “SynchronizationLost“2. Open the “Sample Scene” Scene3. Select the "SyncLost" GameOb... Read more
Creating Visual Effect GameObject throws an error
How to reproduce:1. In a Hierarchy, right-click and select Visual Effects > Visual Effect2. Observe errors thrown in the console ... Read more
Dynamic Branches do not work with Strict Variant Matching
Strict Variant Matching always fails when using Dynamic Branches instead of other types of keywords. I've made a simple repro projec... Read more
[URP] NullReferenceException error when creating new Lens Flare Data for...
Steps to reproduce:1. Open the attached “LensFlareBug” project2. Open the “SampleScene” scene3. Create an empty GameObject4. To the ... Read more
Global Illumination gets stuck on "Preparing Bake" when pressing "Genera...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/BreachsideTown” Scene3. Open the Scene category in... Read more
Objects with HideFlags.DontSave do not get removed in Play Mode when the...
How to reproduce:1. Open the attached project “hideFlagTest” and load Scene “newParent”2. Enter Play Mode3. Observe the Game View Ex... Read more
Memory usage slowly rises overtime and the Editor crashes eventually whe...
Steps to reproduce:1. Open the attached “repro-project”2. Open the Assets/Scenes/ScaleTestScene.unity scene3. Open Task Manager4. En... Read more
The project does not build with Linux IL2CPP when executing CLI after bu...
Reproduction steps:1. Open the “Test Project” project folder2. Change Unity’s version folder path in both “build.sh” and “build2.sh”... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps:1. Open the Task Manager2. Open the attached “Test Project” project3. Open the “MonoScene” Scene4. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI