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Fixed

Fixed in 2021.3.35f1, 2022.3.18f1, 2023.2.6f1, 2023.3.0a19

Votes

0

Found in

2021.3.22f1

2022.2.12f1

2023.1.0b11

2023.2.0a9

Issue ID

UUM-34899

Regression

No

The project does not build with Linux IL2CPP when executing CLI after building for Windows

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Reproduction steps:
1. Open the “Test Project” project folder
2. Change Unity’s version folder path in both “build.sh” and “build2.sh” files
3. Execute “build.sh” through some command prompt (in this case used “Git Bash”)
4. Execute “build2.sh” through some command prompt

Expected result: The Project builds without a failure
Actual result: The command prompt throws an error: “Aborting batchmode due to failure: Failed to build player.”

Reproducible with: 2021.3.22f1, 2022.2.12f1, 2023.1.0b11, 2023.2.0a9
Couldn’t test with: 2020.3.47f1 - Does not build when executing the script

Reproducible on: Windows 10

Note:
- 2021.3 - does not build at all when running the “build2.sh” script
- 2022.2, 2023.1, 2023.2 - when running the “build2.sh” script the second time, the project builds successfully

Comments (1)

  1. ryanjo

    Aug 03, 2023 19:57

    Problem: The -buildLinux64Player command line argument does not switch the build target to Linux.

    Workaround: Add the "-buildTarget Linux" command line option to the Linux build script (build2.sh).

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