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Duplicate

Votes

0

Found in

2022.2.18f1

2023.1.0b15

2023.2.0a13

Issue ID

UUM-34890

Regression

No

Memory usage slowly rises overtime and the Editor crashes eventually when in Play Mode of an ECS project with Netcode for Entities

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Steps to reproduce:
1. Open the attached “repro-project”
2. Open the Assets/Scenes/ScaleTestScene.unity scene
3. Open Task Manager
4. Enter Play Mode
5. Observe Unity's memory consumption in the Task Manager

Expected result: Unity works normally
Actual result: The memory usage slowly rises over time implying that there is a memory leak

Reproducible with: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Could not test with: 2020.3.47f1, 2021.3.24f1 (due to errors in the Console when downgrading the project)

Reproduced on: Windows 10 Pro
Not reproduced on: macOS 10.15 (Intel)

Notes:
1. The memory leak happens only on Windows
2. Letting the project run for several hours will cause the Editor to crash

  1. Resolution Note:

    Profiling the project revealed that this is the same issue as UUM-27552 which has now been fixed.
    Duplicate of another internal issue: UUM-27552: JobDebugInfo accumulating excessively in playmode

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