Search Issue Tracker
Duplicate
Duplicate in 2023.2.X
Votes
0
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
Issue ID
UUM-34890
Regression
No
Memory usage slowly rises overtime and the Editor crashes eventually when in Play Mode of an ECS project with Netcode for Entities
Steps to reproduce:
1. Open the attached “repro-project”
2. Open the Assets/Scenes/ScaleTestScene.unity scene
3. Open Task Manager
4. Enter Play Mode
5. Observe Unity's memory consumption in the Task Manager
Expected result: Unity works normally
Actual result: The memory usage slowly rises over time implying that there is a memory leak
Reproducible with: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Could not test with: 2020.3.47f1, 2021.3.24f1 (due to errors in the Console when downgrading the project)
Reproduced on: Windows 10 Pro
Not reproduced on: macOS 10.15 (Intel)
Notes:
1. The memory leak happens only on Windows
2. Letting the project run for several hours will cause the Editor to crash
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Profiling the project revealed that this is the same issue as UUM-27552 which has now been fixed.
Duplicate of another internal issue: UUM-27552: JobDebugInfo accumulating excessively in playmode
Resolution Note (2023.2.X):
Profiling the project revealed that this is the same issue as UUM-27552 which has now been fixed.
Duplicate of another internal issue: UUM-27552: JobDebugInfo accumulating excessively in playmode