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Duplicate
Votes
0
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
Issue ID
UUM-34890
Regression
No
Memory usage slowly rises overtime and the Editor crashes eventually when in Play Mode of an ECS project with Netcode for Entities
Steps to reproduce:
1. Open the attached “repro-project”
2. Open the Assets/Scenes/ScaleTestScene.unity scene
3. Open Task Manager
4. Enter Play Mode
5. Observe Unity's memory consumption in the Task Manager
Expected result: Unity works normally
Actual result: The memory usage slowly rises over time implying that there is a memory leak
Reproducible with: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Could not test with: 2020.3.47f1, 2021.3.24f1 (due to errors in the Console when downgrading the project)
Reproduced on: Windows 10 Pro
Not reproduced on: macOS 10.15 (Intel)
Notes:
1. The memory leak happens only on Windows
2. Letting the project run for several hours will cause the Editor to crash
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Resolution Note:
Profiling the project revealed that this is the same issue as UUM-27552 which has now been fixed.
Duplicate of another internal issue: UUM-27552: JobDebugInfo accumulating excessively in playmode