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[Search] Context menu on Query pills allows selection of operators not s...
*Steps to reproduce:* # Open a Unity Project # Open Search Window by pressing the magnifying glass at top right of editor or by ... Read more
Velocity is set to NaN when using Mathf.SmoothDamp
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
[iOS] Custom Storyboard Launch Screen images are placed in the wrong dir...
How to reproduce: 1. Open the attached Project "PathSplash.zip" 2. Build the Project for iOS to the directory <Unity_Project>/iOS_... Read more
The content of the list with Addressable Assets Groups is improperly ind...
How to reproduce: 1. Open the “AddressablesGroupByDashBug” project 2. Open the Addressables Groups window (Window → Asset Manageme... Read more
[Search] Not all action shortcuts work on Search Items
*Steps to reproduce:* # Open a new Unity Project # Create a new material called 'ShortcutMaterial' # Open the search window by... Read more
[URP] Sprite is redrawn on every Camera movement frame after its Render ...
How to reproduce: 1. Open the attached project "CameraBug" 2. Open the "SampleScene" scene 3. Select the "Main Camera" GameObject... Read more
AssetDatabase.IsValidFolder() returns false when checking certain projec...
How to reproduce: 1. Open the attached "ValidFolderBug" project 2. In the menu bar, select “Tools → ValidPath” 3. Press the “Fol... Read more
NullReferenceException and additional errors are thrown when Domain Relo...
Reproduction steps: 1. Open the attached “UITK-DynamicFontTest.zip” project 2. Open the “Test” scene 3. Enter the Play mode 4. E... Read more
Unexpected Asset Pipeline refresh triggered by StopAssetImportingV2 when...
How to reproduce: 1. Open the attached “IN-77491“ project 2. Go to File → Build Settings… 3. In “Scenes In Build“ select “MainGam... Read more
[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo m...
How to reproduce: 1. Open the “IN_79872” project 2. In the Build Settings press Build And Run 3. Connect any iOS device and and b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key