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Memory leak when continuously resizing the Editor window
How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more
[ProBuilder][HDRP] MissingReferenceException is thrown in Console when s...
How to reproduce:1. Open the project from the attached file "1230949.zip"(link in edit)2. From Assets open "Lit Graph"3. In the uppe... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more
[Linux] Crash on GUIView::IsVSyncEnabled when saving a preset
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Hierarchy view, select “Ephraim” GameObject3. In the Inspector... Read more
[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
VFX Graph - Parameters not kept when Spawn or Delay mode are changed
Steps to reproduce: 1. Create a vfx graph or use VFX Graph Learning Templates 2. Open the VFX graph 3. Set some count in the Spawn s... Read more
IAP transaction log not cleared when uninstalling app on Android 7.0
IAP transaction log not cleared when uninstalling app on Android 7.0 Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Sce...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open “SCENE“ scene3. Move around the Scene View the camera or fly aro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal