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0
votes
Fixed

Unacceptably long deletion times of first entries when deleting entries ...

Package: Localization Package

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Dec 04, 2023

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Version/s: 1.4.5, 1.5.0-pre.6

How to reproduce: Create a new project Install Localization Package from Package Manager Create Localization Settings Add attached “... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

1
votes
Fixed

[OpenGL][Android][Entities] Entities are not displayed in a build when u...

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Apr 17, 2023

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Version/s: 2022.3.3f1, 2023.1.0b13, 2023.2.0a11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

Match content on subtimeline clip with a newly created subtimeline with ...

Package: Timeline

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Dec 06, 2019

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Version/s: 1.0.0

Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more

0
votes
By Design

[iOS] LiDAR scanning is still happening when “OcclusionManager” and “XRO...

Package: AR Foundation

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Jul 10, 2023

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Version/s: 5.1.0-pre.8

How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device with a LiDAR scanner2. Press the “Go ... Read more

0
votes
Fixed

“Have reached maximum player count of 2” error is thrown instead of a wa...

Package: Input System

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Jan 03, 2024

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Version/s: 1.7.0, 1.8.0-pre.2

Reproduction steps:1. Open the attached “MaxPlayerCountBug.zip“ project2. Enter Play Mode and connect 3 Gamepads3. Observe the Conso... Read more

0
votes
By Design

Input values are always 0 when Time.timeScale is set to 0

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Aug 29, 2022

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Version/s: 2019.4.40f1, 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the attached "9491Repro.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click the "A"... Read more

0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

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