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[Lines] Error entering play mode with a line selected
Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
Severe performance degradation in Play Mode when Scene view is opened si...
How to reproduce:1. Open the “TestFPSURP“ project2. Make sure you are using the “Default” layout3. Open the Game view window and ena... Read more
Asset in Editor Default Resources fails to load on startup when using As...
Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more
Preset files for Assets with Platform Settings get modified when first s...
How to reproduce:1. Create a new Unity project2. Import any image into the Assets folder3. Create a TextureImporter preset for the i... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
SpriteShape throws ArgumentException error when checking position validi...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
Custom Property Drawers fail to inherit properly when their Assembly's n...
How to reproduce:1. Open the attached Project "drawerTest" and load Scene "SampleScene"2. In the Hierarchy, select the "GameObject" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used