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5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
USB-connected PS5 DualSense controller not detected when playing a UWP b...
How to reproduce:1. Open the user’s attached project “DeviceTest.zip”2. Connect a PS5 DualSense controller via USB3. Build And Run E... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
[WebPlatform] Forwarding video, moves to start on Mac OS Chrome browser ...
How to reproduce:1. Download the attached VideoProject2. Build and Run "Educational movies" scene on WebGL3. Press Play button it wi... Read more
Audio Clip is not correctly reloaded after a scene change if Resources.U...
How to reproduce: 1. Open attached project2. Open scene AudioBug.unity3. Build to Standalone and run- Upon running, a sound should p... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...
How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List