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Fixed in 2021.1

Fixed in 2020.1, 2020.2

Votes

0

Found in

2020.2.0a12

Issue ID

1283942

Regression

No

[DXR] Buggy interpolated vertex attributes on some triangles when using ray tracing effects.

DirectX12

-

When using ray tracing effects, some meshes can have one triangle that interpolates wrong vertex attributes. This happens with 16-bit index buffers and meshes that have odd number of triangles. The same mesh is rendered correctly when not using ray tracing.

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