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[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more
[UIElements] ToolbarSearchField clear button is not displayed when it's ...
How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open 'Untitled' Scene3. Open TestWindow > Repr... Read more
IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/test3. Go to the Game view and press the Play button4. Left... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
InspectorNameAttribute is not used when using SerializedProperty.enumDis...
How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more
[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...
How to reproduce:1. Open the attached project "ARAnchorTestProject.zip"2. Build the project for UWP3. Open the built project in Visu... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
Warning 'Unable to find player assmebly' is thrown when building some Pr...
How to reproduce:1. Create a new Universal 2D Project2. Build the Project (File -> Build Settings -> Build)3. Observe the Cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch