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0
votes
Fixed

[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs

Scripting

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Jun 12, 2017

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Version/s: 5.6.1p2

To reproduce:1. Open project attached by the user on Mac PC2. Hit play and notice that correct answer is printed in console by scrip... Read more

0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

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Jun 03, 2022

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Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

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Dec 12, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

0
votes
Fixed

"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...

Package: Burst

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Nov 09, 2022

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Version/s: 1.8.1

Steps to reproduce:1. Open the project “IN-12124”2. Open the “Test Runner” window (Window → General)3. Select PlayMode tests4. Click... Read more

0
votes
Fixed

MonoDevelop throws an error but Unity compiles the code

Mono

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Dec 30, 2015

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Version/s: 5.3.1f1

Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more

4
votes
Fixed

Invalid GUID in project settings after every build on Android

Editor - Other

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

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May 23, 2022

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Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

0
votes
Fixed

[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...

CodeEditors

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Dec 17, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16, 2020.1.0a17

All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more

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