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[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more
Particle System prefab doesn't simulate when in prefab mode and the Edit...
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Partic... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
Game Object with Unity Toon Shader does not receive shadows
Reproduction steps:1. Open the attached project “ToonTest”2. Build and Run the project Expected result: There is a red shadow under ... Read more
Crashing animation windown when using the timeline
Not repro (fixed by another bug)Verified in...Version 5.6.0b5 (bc8585c89061)Thu, 19 Jan 2017 13:24:16 GMTBranch: trunk Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more
"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...
How to reproduce:1. Create and open a new project2. Connect the project to collaborate (Collab -> Start now!)3. Leave the project... Read more
[Input System] The first touch position is always zero when using mouse ...
Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more
System.IndexOutOfRangeExceptionwhen when creating a Pcg64f structure
Reproduction steps:1. Open the “burst-error” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Expect... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera