Search Issue Tracker
"InvalidOperationException: Baking error" when baking a dynamic body wit...
How to reproduce:1. Open the attached project “PhysicsBakingBug.zip”2. Open Scene “TestScene“ (Assets/Scenes)3. Enter Play Mode Expe... Read more
“IndexOutOfRangeException: Index was outside the bounds of the array.” e...
How to reproduce:1. Open the attached user project “Bug Report.zip“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
Particle death is invoked only after trail death when using Particle System
How to reproduce:1. Open the attached project (ParticleDeath.zip)2. Open scene Scenes/SampleScene3. Select the GameObject "Particle ... Read more
Particles are spawning not in the center of a moving GameObject
How to reproduce:1. Open the user's attached project2. Enter the "MAIN SCENE" Scene (Assets > MAIN SCENE)3. Change the Main Camer... Read more
The Line Renderer is inconsistent when the Width is above 0.5 or it's po...
How to reproduce:1. Open the user's attached "LineRenderer.zip" project2. Open the "SampleScene" Scene3. Select the "Line" GameObjec... Read more
Inspector doesn't represent the actual value of unsigned variables when ...
Reproduction steps: Open the attached (UnsignedVariablesTest.zip) project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the... Read more
Opaque Geometry rendered behind Skybox before reaching the Far Clipping ...
Steps to reproduce:1. Open the SampleScene of the attached user's project "T1451496_FarClip.zip"2. In the scene, the Cube is placed ... Read more
AssetRefererenceSprite does not track subobjects properly - the new name...
Steps to reproduce:1. Open the attached user's project "1421933-Customer.zip"2. Select "MyScriptable.asset" within the Editor in the... Read more
Broken shadows in build when SSAO is disabled
How to reproduce:1. Open the project “IN_27498”2. Press File → Build And Run Expected result: shadow is renderedActual result: no sh... Read more
A warning is not displayed when applying changes to the prefab
Reproduction steps:1. Open the “BugReport_NestedManagedReference” project2. Open the “SampleScene” scene3. In the Hierarchy Window s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs