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GameObject cannot be resized with Scale Tool when axis scale is 0
Steps to reproduce:1. Create a project2. Create a Cube GameObject (GameObject > 3D Object > Cube)3. Set one of the axis Scale ... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
Sprite Renderer image is changed when switching Mask Interaction and cha...
Reproduction steps:1. Open the attached “Test.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Click on the “Switch Mask... Read more
The beginning of the Animation doesn’t start at the correct position whe...
How to reproduce:1. Open the attached “IN-98417” project2. Open the “SampleScene“3. Enter Play mode4. Select the “Player” GameObject... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
Project fails to build with Burst errors
How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more
"Tab" key exits the name text field in the VFX Graph tab when renaming t...
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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