Search Issue Tracker
[UI Toolkit] Sprites appear as white squares when using VisualTreeAsset
Steps to reproduce:1. Open the “IN-21747_SpriteUI test 2” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDou... Read more
"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce:1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where the ... Read more
[2D Platformer] No texture data error is thrown when building and publis...
How to reproduce:1. Create a new "2D Platformer Microgame" project2. Publish > WebGL Project > Create and Publish New Build Ex... Read more
Raised Terrain becomes distorted when using Raise or Lower Terrain Tool
Reproduction steps:1. Open the attached “Terraintest.zip” project2. Select Raise or Lower Terrain tool and draw across the Terrain G... Read more
[2D Platformer Microgame] "Editor basics" Tutorial doesn't properly exit...
How to reproduce:1. Open and create a project with the "2D Platformer Microgame"2. Complete the "Editor basics" tutorials and when p... Read more
[Android] The previous screen shown when unlocking a device
Reproduction steps:1. Open the attached project "New folder"2 Build and run on an Android device3. When you see the red screen lock ... Read more
[Quest] Head tracking freezes when pausing the app
Reproduction steps: Open the attached project “ReproProject“ Open the “/Assets/Scenes/SampleScene.unity” Scene Connect the Oculus Qu... Read more
[Android] SpriteAtlas texture when compressed with ASTC has solid black...
Reproduction steps: Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening Open the ... Read more
Crash on mdb_node_del when opening the project
Reproduction steps: Open the attached project (“Repro.zip“) Expected result: The Editor opens the projectActual result: The Editor c... Read more
Constrained fields don't work as supposed to when using numeric field sp...
Reproduction steps: Open the attached “BugTest1.zip” project Open the “Assets/Scenes/SampleScene.unity” Scene Select all of the Cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs