Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.14f1
Issue ID
UUM-21957
Regression
No
Crash on mdb_node_del when opening the project
Reproduction steps:
- Open the attached project (“Repro.zip“)
Expected result: The Editor opens the project
Actual result: The Editor crashes
Reproducible with: 2021.2.0a17, 2021.3.14f1, 2022.1.0a15
Not reproducible with: 2020.3.42f1, 2021.2.0a16, 2022.1.0a16, 2022.1.23f1, 2022.2.0b16, 2023.1.0a16
Reproduced on: Windows 10 Enterprise 21H2
First few lines of the Stacktrace:
0x00007ff6bf0c9621 (Unity) mdb_node_del
0x00007ff6bf0c3f36 (Unity) mdb_cursor_del0
0x00007ff6bf0c3ee1 (Unity) mdb_cursor_del
0x00007ff6bf0c6c3f (Unity) mdb_del0
0x00007ff6bf0c6b70 (Unity) mdb_del
Notes:
- Shows missing prefabs if opened without a crash
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-14959