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Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. Add "Particle System" prefab to the scene4. Enter Pl... Read more
Assigning baked lightmaps to a mesh using a script causes lightmap artif...
How to reproduce:1. Open the attached project named "New Unity Project"2. Open the "TestBake" Scene3. Click Assets > Bake Prefab ... Read more
SpriteAtlasManager late binding crash
How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more
Screen rotates from portrait to landscape mode during initial applicatio...
How to reproduce:1. Open the attached 'Storyboard.zip' project2. Build 'SampleScene' for iOS3. Deploy project to an iOS device4. Hol... Read more
Unity allocates all system's RAM and freezes when opening an empty proje...
Reproduction steps:1. Try opening the attached project2. Inspect Unity's memory usage in task manager Expected result: Project opens... Read more
[V1 - V2 Regression] The mainObjectFileID value is not set when creating...
How to reproduce:1. Open user's attached "mainObjectFileID test - 2019.4.8f1" project2. Create a "MyMaterial" Material by going to T... Read more
NullReferenceException error is thrown on installing any package when Sc...
-NullReferenceException error is thrown on installing any package when New scene Template window is open.-Template window becomes bl... Read more
FrameAll command does not frame an Infinite track correctly
1) Create a new timeline2) Add an animation track, along with an animator binding.3) Add keyframes to this track4) Zoom out and pan,... Read more
[2D Sprite Shape] Assertion failed exception is thrown on undoing after ...
Assertion failed exception is thrown on undoing after clicking on Create Range button. Steps to repro:1. Create a new project.2. Pro... Read more
[Android] Screen.orientation does not change if rotating device from one...
Repro steps:1. Open attached project2. Build and Run on Android3. Hold the device in either landscape orientation and notice the out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations