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Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.42f1
Issue ID
UUM-77845
Regression
No
Crash on C99Api::Baselib_Process_Abort when running Play Mode for a while
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/id-Ss_Catalog/Layout/testScene.unity“ scene
3. Enter Play Mode
4. In the Game View window select the “File“ button (top-left corner)
5. Select the “Open Layout“ option and in the following pop-up select “No“
6. Download the attached “240.json“ file and import it as a layout
7. Select the middle (Play) button in the game’s top bar to start the simulation
8. Leave it running for 20-30 minutes
9. Observe the crash
Reproducible with: 2022.3.42f1
Not reproducible with: 6000.0.15f1
Could not test with: 2021.3.42f1 (due to compilation errors preventing Play Mode)
Reproduced on: Windows 10
Not reproducible on: No other environment tested
Notes:
1. The fixed version was not identified because testing each version to reproduce the issue takes too long
2. Gradual memory increase can be observed in the Task Manager
3. Could not test the Player due to the build process failing
First few lines of the stack trace:
0x00007ff75711a6a9 (Unity) C99Api::Baselib_Process_Abort
0x00007ff75711a6b9 (Unity) UnityClassic::Baselib_Process_Abort
0x00007ff75711ea5b (Unity) UnityClassic::Baselib_SystemSemaphore_Create
0x00007ff754c73776 (Unity) Baselib_Lock_CreateInplace
0x00007ff754c71b12 (Unity) PerThreadPageAllocatorArena::PerThreadPageAllocatorArena
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