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A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[Android] Temporary Render Textures configured with Memoryless.MSAA rend...
Steps to reproduce:1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip"2. Open Sample Scene3. Select Main Camera >... Read more
[HDRP] Minor issue. Layered materials dont copy tiling information when ...
When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more
Crash on mono_gc_wbarrier_range_copy when loading a Scene async
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Click “New Game“4. Observe the crash Reproducible with: ... Read more
[Vulkan][Android] The Player crashes on devices with SP9863A chipset
Steps to reproduce:1. Open the “IN-107742” project2. Build And Run3. Observe the device Expected result: The Player doesn’t crashAct... Read more
"Select Preset" window closes automatically after new preset creation
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
"Sample Rate Setting" is not shown in the "Default" tab when importing a...
How to reproduce:1. Open the attached project "IN-88021.zip"2. Select Assets/Lord of the Rangs.mp33. Observe the Inspector window Ex... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation